As the time draws ever closer for Final Fantasy XIV to level up into a beta, (...) Dengeki sat down with Producer Hiromichi Tanaka, http://www.accountsmall.com Director Nobuaki Komoto and Planner Kenichi Iwao to discuss the progress of the game thus far. (...) Some of this article has been leaked already, and various tidbits (...) can be found around different fansites. (...) Let's take a look through the article itself and confirm exactly what the (...) developers said. (...) Server Stability Issues
Server stability issues have plagued the alpha, (...) and the developers apologize that players (...) cannot fully enjoy the basics of the game.
At first, there were many more players than they had expected, (...) but recently the number has shrunk considerably. (...)
Phase 2 of the alpha will begin once they fully stabilize the current World. (...) After that, they will add a second and third world. http://www.3zoom.com/
The next round of testers has already (...) been chosen for when phase 2 of the alpha begins. (...)
The beta is planned to begin http://www.offgold.com/ once a player base of around 50,000 is built and the servers are stabilized to handle them.
Tester Feedback
Players feel that the (...) pace of battles is too slow. (...) The developers plan to implement a new system for the beta that is almost completely different. (...)
Another common complaint isthat aspects of the game's system are not explained well. (...) Much more detailed guidance will be added for players in the beta and retail versions.
Problems with sluggish character animations http://www.3zoom.com/mmo/mmo-1317.html or Aetheryte not appearing are attributed to server load issues. (...)
Server load and bugs (...) have also caused errors when trying to use Battle Regimen.
Players are having a hard time acquiring gil. (...) The developers recommend Guildleve, but admit the issues with the (...) alpha test cause people to fail their missions often. (...) They plan to add a consolation prize if you should fail a Guildleve, http://www.accountsmall.com and also provide rewards for party members who help you. (...)
Server stability issues have plagued the alpha, (...) and the developers apologize that players (...) cannot fully enjoy the basics of the game.
At first, there were many more players than they had expected, (...) but recently the number has shrunk considerably. (...)
Phase 2 of the alpha will begin once they fully stabilize the current World. (...) After that, they will add a second and third world. http://www.3zoom.com/
The next round of testers has already (...) been chosen for when phase 2 of the alpha begins. (...)
The beta is planned to begin http://www.offgold.com/ once a player base of around 50,000 is built and the servers are stabilized to handle them.
Tester Feedback
Players feel that the (...) pace of battles is too slow. (...) The developers plan to implement a new system for the beta that is almost completely different. (...)
Another common complaint isthat aspects of the game's system are not explained well. (...) Much more detailed guidance will be added for players in the beta and retail versions.
Problems with sluggish character animations http://www.3zoom.com/mmo/mmo-1317.html or Aetheryte not appearing are attributed to server load issues. (...)
Server load and bugs (...) have also caused errors when trying to use Battle Regimen.
Players are having a hard time acquiring gil. (...) The developers recommend Guildleve, but admit the issues with the (...) alpha test cause people to fail their missions often. (...) They plan to add a consolation prize if you should fail a Guildleve, http://www.accountsmall.com and also provide rewards for party members who help you. (...)